Dracula: The Path of the Dragon is the first in a three game series that originated on the PC as a point-and-click adventure game similar to the vein of Jules Verne’s Return to Mystery Island that we have also reviewed. With that said: there isn’t much of a difference.
Sure, there’s a different setting and storyline, but it’s a simple point-and-click adventure game where you go around talking to people, taking objects, and using those objects on those people you have spoken to or on other objects. The storyline itself is pretty gripping though, here’s a sneak peek:
Dracula: The Path of the Dragon is set in 1920, casting you in the role of Father Arno Moriani, who is sent to investigate a potential candidate for sainthood in Transylvania.
A saint! In Transylvania! Oh for sure she’s a vampire. Chillingo sent over a game walkthrough that I didn’t end up using because I didn’t want to spoil the story for anyone – but I’m pretty sure she’s a vampire. The gameplay mechanics are pretty simple – touch and drag to look around, tap to interact, and… well that’s about it. You have a pretty robust inventory full of items (Eventually) that will be able to interact with a lot of different things.
The art of the game is beautiful – beautifully rendered 3D-ish settings with well animated sprites of all of the different characters in the game. The music fits the mood very well and the port over from the PC was done pretty darn flawlessly.
Overall, Dracula: The Path of the Dragon is a pretty average game – nothing blew me away and there wasn’t really much to review other than the storyline and gameplay mechanics. The story will definitely keep you interested if you’re into these sort of games, so definitely check it out!
MustTap Score: Iron TapIt's technically solid, but what comes out is pretty plain.
Wonderful port of a great point-and-click adventure game from the PC and has great artwork and story behind it. Other than that however, just an average game.